Devlog
Inside our own production: what we built this month, what broke, and what we cut.
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How We Designed the Tenants of Grandma Left Me a Building
How we built the tenants of Grandma Left Me a Building: 46 shared traits, liked and disliked lists, four social tiers, and a hand-drawn goblin family.
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How We Designed the World of Grandma Left Me a Building
A devlog on designing Grandma Left Me a Building: how we turned an apartment management sim into something comic, chaotic, and built around its odd tenants.