Games Like Cookie Clicker on Steam, by How Much You Click
The short answer
The closest game to Cookie Clicker on Steam is Clicker Heroes: free, built on the same click-then-hand-it-over loop, and made by Playsaurus, the company that publishes Cookie Clicker on Steam. If you want something deeper, play Realm Grinder. If you want a game that barely needs you at all, play Idle Champions of the Forgotten Realms.
Below are ten Steam games like Cookie Clicker, grouped by how much clicking each one still asks of you, from games where the mouse is your main income to games that run themselves.
Updated October 2026.
What makes a game “like Cookie Clicker”?
Cookie Clicker is an incremental game. An incremental game is a game built around numbers that grow faster than you can spend them: you buy something that makes more of the resource, which buys more of that thing, until the scale changes and new systems appear. Our explainer on what an incremental game is covers how clicker, idle and incremental differ.
Three things make Cookie Clicker itself. You start by clicking one big cookie, then buy Cursors and Grandmas that bake for you, so the click matters less every hour. You reset on purpose (it calls this ascension) for a permanent bonus. And it never ends. Cookie Clicker on Steam is a one-time purchase at a regular price of $4.99 (as of October 2026), with 93,552 reviews, 96.4% positive (as of October 2026).
Every game below keeps the climbing numbers and the reset. Where they split is how long the clicking lasts, so that is what I sorted them by, and how they charge you, which is worth knowing before you install one.
Which games like Cookie Clicker are on Steam?
All ten are free to play on Steam. I put each one on a five-step scale, Heavy, Heavy early, Optional, Light or None, from my reading of its store page and game wiki. It is not a measured clicks-per-minute figure, and within a step the order is not a ranking.
| Game | How much you click | Prestige reset | What you can pay for (regular Steam prices, as of October 2026) | Platforms | Steam reviews, % positive (as of October 2026) |
|---|---|---|---|---|---|
| Idle Slayer | Heavy: you jump to collect coins | Ascension, for Slayer Points | In-app purchases | Windows | 10,924 (84.5%) |
| Clicker Heroes | Heavy early: then heroes take over | Ascension, for Hero Souls | In-app purchases; 6 auto-clicker packs at $9.99 | Windows, macOS | 62,172 (89.6%) |
| Cell to Singularity | Heavy early: taps earn Entropy | Reboot, for Metabits | In-app purchases | Windows, macOS | 28,245 (89.3%) |
| Leaf Blower Revolution | Optional: play actively or passively | Prestige, for coins | In-app purchases; 6 packs from $3.99 to $24.99, plus a soundtrack | Windows | 26,489 (94.1%) |
| Idle Wizard | Optional: autoclicks count too | Exile, for Mysteries | In-app purchases; 4 packs at $9.99 | Windows, macOS, Linux | 1,846 (86.3%) |
| Realm Grinder | Optional: your faction decides | Abdication for Gems, then Reincarnation | In-app purchases | Windows, macOS | 7,445 (86.6%) |
| Firestone | Optional: clicks speed up battles | Empower the temple, for firestones | In-app purchases | Windows, macOS, Linux | 6,999 (77.1%) |
| Crusaders of the Lost Idols | Light: only some heroes reward it | Reset the World, for Idols | No in-app label; 18 packs from $4.99 to $14.99 | Windows, macOS | 3,019 (82.8%) |
| Revolution Idle | Light: automation and macros | Prestige, then Infinity, then Eternity | In-app purchases | Windows | 12,538 (86.5%) |
| Idle Champions of the Forgotten Realms | None: familiars do it | Resets, for Divine Favor | In-app purchases; 6 paid packs from $5.99 to $49.99, plus 2 paid soundtracks | Windows, macOS | 15,075 (76.9%) |
| Sam, We Talked About This (ours · unreleased) | Not announced | Not announced | Not announced | Windows, macOS | None yet |
“In-app purchases” means Steam shows its In-App Purchases label on the store page. Pack counts come from each game’s Steam DLC list, and pack prices are Steam’s regular prices: many packs were discounted on the day I checked.
Which games still make you click?
Idle Slayer
You jump. Idle Slayer plays like a side-scrolling runner, and on its store page you “jump, collect coins, defeat enemies”, with minigames such as Bonus Stage and Chest Hunt on top. It is the right pick if pure clicking bores you but you still want your hands busy. Progress also runs while you are away, and the same save continues on mobile. Its first Ascension opens at 20 Slayer Points, which you earn from Souls, per the Idle Slayer wiki. Windows only on Steam.
Clicker Heroes
Clicker Heroes is the pick for anyone who wants Cookie Clicker with monsters instead of a cookie. Its store page says it plainly: you click to kill monsters for gold, hire 35+ heroes who keep fighting while you are away, then Ascend to trade your run for Hero Souls and permanent power. That is Cookie Clicker’s shape, including the reset. The store page says you can play the whole game “without spending a cent”. What it sells is telling for this list: its six paid DLCs are all auto-clickers at a regular $9.99 each (as of October 2026), a way to stop clicking for money.
Cell to Singularity
Here the unlocks tell a story. You tap to earn Entropy, which buys the next step of evolution, from single cells through dinosaurs and the Industrial Revolution to a speculative future, as its store page lays out. Play it if you want to know what the next purchase turns into. Rebooting the simulation converts your Entropy into Metabits for permanent upgrades in the Reality Engine, according to the Cell to Singularity wiki. Its premium currency, Darwinium, can be bought with real money, per the wiki’s Currencies page.
Which ones let you choose how much to click?
Leaf Blower Revolution
Leaf Blower Revolution is for the player who wants to decide, session by session, whether to click at all. Its store page calls it “an idle game you can play actively or passively”: you sweep leaves with the blower, or buy Autoblowers and let them work. It has the highest share of positive reviews on this list, 94.1% across 26,489 reviews (as of October 2026). It lists 40+ areas and 32+ pets, and a Prestige that pays out in coins. Its six paid packs run from $3.99 to $24.99 at regular price (as of October 2026). Windows only.
Idle Wizard
Builds matter more than buildings in Idle Wizard. The store page lists 18 classes and 31 pet types to combine, and the class decides how much the mouse matters: every click on the orb earns mana, autoclicks count too, and the Druid is built around critical clicks, per the Idle Wizard wiki. When mana stalls you go into Exile, which resets the run for Mysteries that boost the next one, as the wiki’s Exile page explains. It is one of two picks with a Linux build, Firestone being the other, and its review count, 1,846 (as of October 2026), is the smallest here.
Realm Grinder
Realm Grinder has the most systems to learn, and its own store page bills it as “one of the deepest idle RPGs”. You grow a kingdom from one farm and align it with one of a dozen factions. The faction decides whether clicking matters: elves reward tapping for treasure, while demons boost your biggest buildings. The Realm Grinder wiki explains that clicking the background earns coins, and one elven spell upgrade autoclicks 15 times a second while the spell is active. The first reset is Abdication, which trades your buildings and coins for Gems; Reincarnation is the longer reset after it.
Firestone
Firestone suits players who want an RPG party and only an occasional click. You build a formation of heroes, and its store page says battles continue while you are away; when you want to play more actively, clicking speeds combat up. The prestige here is Empowering the Temple of Eternals: it sends you back to stage 1 and wipes your gold upgrades, and the firestones you collected raise your gold income for every run after, per the Firestone wiki. At 77.1% positive (as of October 2026), its reviews are the second most mixed here, after Idle Champions.
Which ones play themselves?
Crusaders of the Lost Idols
Your party deals damage automatically, and a click only does real work when a hero such as The Bush Whacker is in the formation, according to the Crusaders wiki. That makes Crusaders a game for players who would rather arrange a team than click. The reset is called Reset the World, and each Idol it earns adds 3% DPS and 1% gold, per the wiki’s Idols page. It is the only game here without Steam’s In-App Purchases label, but its store page lists 18 paid packs from $4.99 to $14.99 at regular price (as of October 2026).
Revolution Idle
If you like watching numbers more than touching them, Revolution Idle is the one. Its store page promises full automation, a macro builder for your own automation rules, and offline progress. The resets stack: prestige first, then Infinity at about 1.79e308, then Eternity, which “resets everything”. It came to Steam on 1 May 2025 (as of October 2026) and syncs saves with its Android and iOS versions. Windows only on Steam.
Idle Champions of the Forgotten Realms
Idle Champions gathers 140+ Dungeons and Dragons characters, and on its store page your Champions fight “even if you close the game” while Familiars level them and pick up gold. Choose it if you want strategy and no clicking: your job is the formation. Resets earn Divine Favor, each unit a permanent +1% to gold, per the Idle Champions wiki. It comes from Codename Entertainment, the studio behind Crusaders of the Lost Idols, and sells the priciest pack on this list: six paid packs run from $5.99 to $49.99 at regular price, plus two paid soundtracks (as of October 2026). Its 76.9% positive score (as of October 2026) is the lowest of the ten.
What does Cookie Clicker have that these don’t?
Two things: a single price, and no shop. Cookie Clicker on Steam has a regular price of $4.99 (as of October 2026), and its only DLC is the soundtrack. Every pick above is free to download, and nine of the ten carry Steam’s In-App Purchases label, so the trade is a shop inside the game. If that bothers you, our list of idle games on Steam without microtransactions has only games that passed a check of their store pages.
What they share with Cookie Clicker is the lack of an ending. None of the ten advertises one, and seven describe themselves as endless: Clicker Heroes calls itself “a never-ending journey”, Idle Champions promises an “endless adventure”, Revolution Idle says its numbers “never stop”, and Cell to Singularity has “Evolution Never Ends” in its Steam title. If you want an incremental game you can actually finish, start with idle games that actually end or games like Universal Paperclips.
Where our game fits
Our own game, Sam, We Talked About This, is the last row of the table but not one of the picks. It is an idle incremental game with Cookie Clicker’s buy-more-to-make-more loop, except the thing you pile up is data: you scrape it, train text, image and video models on it, let the models win subscribers, and turn subscribers into cash for more disks, bigger machines and a bigger crew. The difference from the ten above is the goal its Steam page names: “AGI is waiting at the end.” It is unreleased, due on Steam in Q1 2027 (as of October 2026), with no price and nothing to review yet. The Steam page for Sam, We Talked About This is live if you want to follow it.
Quick answers
Is there a free game like Cookie Clicker on Steam? Yes, all ten picks above are free to download on Steam (as of October 2026). The cost sits inside them instead: nine carry the In-App Purchases label, and Crusaders of the Lost Idols sells 18 paid packs without it.
Which game is most like Cookie Clicker? Clicker Heroes. You click monsters instead of a cookie, hand the work to heroes who keep fighting while you are away, and reset with Ascension for Hero Souls, the same three beats Cookie Clicker has.
Are there games like Cookie Clicker for Mac? Yes, seven of the ten have a macOS build on Steam: Clicker Heroes, Cell to Singularity, Idle Wizard, Realm Grinder, Crusaders of the Lost Idols, Firestone and Idle Champions. Idle Slayer, Leaf Blower Revolution and Revolution Idle are Windows only.
Does any game like Cookie Clicker have an ending? Yes, but none of these ten advertises one. Finite incrementals such as Universal Paperclips do end, and our post on idle games that actually end lists them with their lengths.